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Internet Protocol (IP) | Tech Info | Network Information | TCP | TCP/IP |
General Description, Packet Format
General InformationThe Internet protocol is a connectionless protocol that does NOT guarantee delivery of packets. Packets can be sent in smaller portions causing fragmentation and delivery of packets out of sequence. The receiving host can reassemble the packets using the information contained within the packets. Multiple routes can be taken to the destination. IP performs routing with the help of routing tables which are maintained by protocols such as RIP
IP is covered in RFC760 -
The IP model has 4 layers
- The Process/Application ( maps to the OSI's Application, Presentation and most of Session layers)
uses Telnet, FTP, TFTP, SMTP...- The Host-to-Host layer (maps to the OSI's Transport and part of Session layers )
the UDP and TCP headers are added on this layer- The Internet layer ( maps to the OSI's Network layer )
Implements the IP and ICMP protocols- The Network layer
IP characteristics
- IP is responsible for routing information across the network
- IP provides non guaranteed, connectionless delivery of packets at the Transport (Host-to-Host) Layer.
- The packets are also known as Transport Data Units (TPDU)
- Packets can be fragmented when the messages are long
Note
: IP addressing is capable of creating sub-networks from assigned addresses as described in RFC950
Class A - Always starts with zero (0) and varies up to 127. The first byte is the Network address and the last 3 bytes the Host address. It is capable of few Networks and many hosts.
Class B - Addresses start with 128 to 191. Bit pattern
always starts with one, and then zero. The first two bytes are the network address, and
the other two bytes are the host address.
Class C - Addresses start with 192 to 223. In binary form, they always
start with 110. The first three bytes are the network addresses and the last byte is the
host address.
Class D - Addresses start with 224 to 239. In binary this always starts
with 1110 and mostly used for multicast packets.
Class E - They start with 240 to 255. In binary they always start with
1111 and are reserved for experimentation.
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